Well, today is patch day. Got some nice changes coming in for our Berserker spec'd brethren:
Barbarian
- If a Barbarian performs a unarmed attack after executing their No Escape ability they should no longer slide around without animating their legs.
- Unstoppable should stop functioning when the feat is untrained
- Finishing Blow damage boost after charge should always cancel (even when missing the target) - Finishing blow should scale like this : 1 point = 2x damage, 2 points = 3x damage, 3 points = 4x damage.
- Decapitation feat should scale better when more than one point is spent in the feat.
Nothing else in the notes caught my eye.
Full Notes: http://forums-eu.ageofconan.com/showthread.php?t=41537
6 comments:
Haha, I haven't tried it out yet, but I hope they improved it.
I had a quick question, I don't really know how else to contact you, or if theres a certain place to ask questions...but anyways
lets say you have 2 weapons, a 2h edged and 2h blunt, with same exact stats, same exact dps, but the blunt weapons have less damage range compared to the edged weapons, where they have higher max/min and blunt is more consistent i would suppose. Which would you suggest?
If the DPS is the same, then it would be preference for any long duration fight.
For short fights, though, I'd go with the one with the higher range in hope of better burst.
Besides here, I'm usually staring at the AoC Barb forums (link on the left under Other AoC Sites/Blogs).. posting there or here should get a quick response :P
hahaha, ya Im always reading the forums as well, go under the name Ballanor, just dont post very much. Figured this would warrant much less forum trolls haha =P
How's your DW build coming along?
Scott: Definitely, I'm hoping it stays relatively civil here haha
Anon: Pretty well, I feel like I've got a pretty solid grasp on the playstyle at the moment, I should have a feat guide together sometime in the next few days :)
Awesome! Can't wait. Big fan
// Anon
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